Third Year Film

Saturday, 26 May 2012

Dropbox, our WAN drive!


Posted by rockerror at 07:07 No comments:
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QC, what I learned from the media students

describe my problem solving of using one channel of colour to combat the issues we had with qc reports
Posted by rockerror at 07:06 No comments:
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encodeing - what i learned from framestore!

describe what I have learned from my time in the Framestore MCR
Posted by rockerror at 07:05 No comments:
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as far as chiaroscuro will go!

describe my time analysis and why i have called an end to chiaroscuro for the minute
Posted by rockerror at 07:03 No comments:
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developing the lighting/rendering of Chiaroscuro


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modeling the chiaroscuro environment


Posted by rockerror at 07:01 No comments:
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compositing a live action animatic


Posted by rockerror at 07:00 No comments:
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Blog Archive

  • ▼  2012 (56)
    • ▼  May (56)
      • Dropbox, our WAN drive!
      • QC, what I learned from the media students
      • encodeing - what i learned from framestore!
      • as far as chiaroscuro will go!
      • developing the lighting/rendering of Chiaroscuro
      • modeling the chiaroscuro environment
      • compositing a live action animatic
      • filming live action!
      • putting edit together
      • creating cg animatic for chiaroscuro
      • planning for chiaroscuro
      • chiaroscuro project concept
      • tie dynamics pipeline
      • The tie
      • testing the rig with my animations
      • the referencing we have used
      • creating a website
      • rendering pipeline
      • an exterior too??
      • lighting the lift
      • rigging more or less done
      • setting up specific rig controls
      • texturing the lift
      • uving the lift
      • modelling the lift
      • ive taken the lift
      • office concepts
      • working on going down rig
      • two characters one rig!
      • block out lift!
      • lift concepts, ref images
      • no effects, so getting into environments!
      • planning for a new project!
      • pitching new ideas for films
      • the film has been dropped
      • troubles with the idea
      • pitching my work to my group
      • working up the fluids in maya
      • rigging with animators in mind
      • the animators requests!
      • a creative back!
      • crafting the rigs
      • houdini too hard! back into maya!
      • houdini tests
      • fluids in houdini
      • maya vs houdini!
      • planning each characters spells
      • different characters, different spells
      • 3 characters defined!
      • multiple rigs
      • rigging the characters!
      • going with fluids!
      • particles vs fluids
      • planning for spells!
      • what i want out of spellbound
      • dividing roles!
  • ►  2011 (2)
    • ►  November (1)
    • ►  June (1)

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