for the spellbound project we are planning to have 3 characters, two tall wizzards and one small old man. This will mean that we have to create multiple rigs to suit diferent models. This will require starting right from the joint chains, so i will need to rig the models in the same way for continuity in controls for the animators to deal with.
This will be tricky, and a lot of work but as the theory is the same for all characters, its just the lengths and exact keyed attributes that really matter.
I will be directly trying to rig with the animators in mind so i will be asking for their feedback and updating the rig accordingly
This will be tricky, and a lot of work but as the theory is the same for all characters, its just the lengths and exact keyed attributes that really matter.
I will be directly trying to rig with the animators in mind so i will be asking for their feedback and updating the rig accordingly
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