Saturday, 26 May 2012

working up the fluids in maya

I have been working up the fluid spells in Maya and I am quite happy with how they are looking now, I have been mainly working on the vein wizzards spells which are to be floaty and cloudy.

The main concern at the moment is render time for fluids. I am still currently using my MBP that I got at the start of Uni, so i will be looking to upgrade my technology soon!

As for the look dev I have pitched this to my group mates and they replied with many comments and I have eventually worked up this final design

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